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Tag: open development

Latest Posts
Snapshot 6

Matches now run on a 20-minute clock with a payload race finale. Mid pays the players who fight for it, Game Show events shake up…

Snapshot 3

Big one. Sockets got a full rework, turrets have owners now, and you don’t have to walk across the lane to pick up money you…

How One Player Helped Fix Voyager

One of the best things about letting people play your game early is that they notice things you don’t. During our latest playtest, someone gave…

Chasing Frames: How Voyager Went From 60 to 95+ FPS

This Voyager performance deep dive explains how the Warfront greybox improved from 60–70 FPS to more than 95 FPS. Voyager was running at around 60…

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